Vince Kully develops moving pieces in gameplay.
How The Intelligent Follower Works
Aecert sets up logic for follower characters.
Hitscan Weapons/ Gyro Shooting Mechanics
Vince Kully implements hitscan weapons.
QoL Features And Moving Targets/ Gyro Mechanics
Vince Kully improves his gallery with QoL.
Reloading And Other Gun Features/ Gyro Mechanics
Vince Kully covers reloading and targeting.
Inflicting Damage To Targets Gyro Shooting Mechanics
Vince Kully creates target and bullet mechanics
Projectile Gun: Gyro Shooting Mechanics
Vince Kully demonstrates gyro shooting mechanics.
Don’t Give Up! by charabby9
charabby9 says, “don’t give up”!
Procedural Generation Playlist by Vince Kully
Vince Kully presents Procedural Generation.
Jiggle Away From Character When Hit
Aecert defines proper physics of a strike.
Saving Weapons Between Scenes
Aecert transfers weapons between scenes.
How To Create Realistic Ice
Sakku’s Mind sculpts realistic ice.