Is Dreams following the same path as Project Spark?

Here isĀ  the sad list of similarities between the two game making games. I can see a pattern. It is worrying because Project Spark was cancelled and everyone lost their hard work.

Project SparkDreams
Game announced E3 2013Game announced E3 2015
1 month Closed Beta launched Feb 2014
8 month Open Beta Mar 2014
3 month limited access Beta Dec 2018
9 month Early Access April-Dec 2019
Launched Oct 2014Launched Feb 2020
Removed from store May 2016
All servers closed down Aug 2016
22 months from launch
22 months from launch would be Dec 2021
No multiplayer at launch though promised.
Multiplayer arrived April 2015
6 months after launch
No multiplayer at launch though promised
No multiplayer
8 months – still nothing
Made a music video for the band Linkin Park. Music made available to creators.Made a music video for Noah Cyrus. Music not made available for creators.
No marketing. People posting on social media that they had never heard of it, or thought it was still in Beta.No marketing. People posting on social media that they had never heard of it, or thought it was still in Beta.
Achievement hunters post empty levels and spam the feeds in order to get achievements.Achievement hunters post empty levels and spam the feeds in order to get imp quests.
Majority of creations in Project Spark are mindless dumps of random objects, and copyright infringing poor recreations of favourite games.Majority of creations in Dreams are mindless dumps of random objects, copyright infringing poor recreations of favourite games and memes.
Community complains that their games have no visibility, and poor quality creations are getting likes due to immature tastes and achievement hunting.Community complains that their games have no visibility, and poor quality creations are getting likes due to immature tastes.
The amount of creators outweighs players so much that creations are getting very few plays. The amount of creators outweighs players so much that creations are getting very few plays.
A popular character model and assets was added as a kit along with a game (Conker the Squirrel from Rare). Small boost of interest, but lots of negativity as people wanted a real game and not a Project Spark made one. Last ditch attempt to get more sales.VR mode added, but it did not improve sales. VR setup is very expensive and is owned by a fraction of the PS4 owning public.10 weeks in and hardly any VR content is being made. Labelling Dreams as VR in the store may be detrimental to sales to non VR owning people.
New content and features are promised but either do not turn up or are delayedMany additions to Dreams seem a long time coming.
Appears to ignore community feedback about what it wanted and how the game could be improved. I think Mm is a bit better at this. There have been small changes made due to community feedback.
Bugs are introduced with every update and are not fixed in a timely manner, if fixed at all.Bugs are being introduced with updates and are generally fixed with the next, but updates are very infrequent and far apart.
Feeds are badly designed and it is difficult to find things to play. Have to rely on the curated feed for good creations, but there is some bad feeling about what is picked.Without date filters it is near impossible to find good newer games within the feeds. Poor levels dominate the non curated recent feeds. Other feeds are dominated by Beta and Early Access Creations. No complaints about MMpicks on the whole so far, though the live stream choices have come under criticism that some creators are favoured.
Weekly pick of the week videos on YouTube started with many guests in a big room with many seats, and finally ended up with one person in a cupboard.Weekly pick of the week videos on Twitch, posted to YouTube when they remember. Covid 19 has stopped this being a communal thing. Not Mm’s fault. The room is and always has been tiny.
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2 thoughts on “Is Dreams following the same path as Project Spark?

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  1. Thank you very much for this. I had no idea about Project Spark, but am also someone who had no idea about the Beta for Dreams. So much emphasis has been on the pre-release content and those who gained skills then, that only now are some us thinking we are getting decent at content creation (not their fault!). But, it must have been off-putting to many who were just starting out in February.
    The PS5 being launched in November may extend Dreams past the possibly expected server switch off point. I’d like to think creations could be played/kept/worked on more in the distant future. Hadn’t thought about losing everything some day. It would be a real loss of skills and abilities.
    Was Project Spark simply switched off with no options to do anything?
    It would be superb if all editable self made content could be stored to a thumb drive. A patch with the end in mind, but usable right now for those of us who’ve had to delete to stay under the 1Gb limit.

    Also, yes, looking at the few thumbs up I get (typically 5 to 20), most now are from people with zero creations of their own and very low achievement numbers. Thought they were just starting out and looking at what’s out there. All seems weird if it’s a harvesting method and they’re not simply enjoying something when they thumb it up. I always thumb up those people’s blank homepages to repay their kindness. Hmmm, thought provoking.

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  2. Someday we will lose all are hard work so why do we keep creating? Because it is fun to do so, it passes the time, we get satisfaction in making some people happy, and we gain knowledge. I hope Dreams lasts at least 5 more years and gives us more great creations.

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