Live streamed on Tues 12th Nov
Tom is joined by John Beech and Alex Evans. Start of a series where John makes a beach buggy (BEECH BUGGY)
Video starts at 3:14 (no sound until 4:08 possibly on purpose!)
Tips from the first half hour (sorry I am not able to transcribe the whole thing as this is a bit time consuming)
- Use a course grid to start so that objects are more likely to fit on the grid later.
- Put the floor guide on so that you make your object in the centre.
- Place a block at the centre of your object so you can activate the mirror tool. You can always delete the block afterwards.
- Use the ruler tool to get accurate scale.
- Make a template to act as your base for sculpting (it can be deleted later)
- Turn off the mirror indicator to make it easier to see.
- Turn on grid scaling tool (move only) so that the grid scales with the size of your sculpting brush.
- Use the stretch tool on a smaller sculpt rather than making a long sculpt for stamping.
- You can place the grid on any object, and it is a good idea to have a reference object set to the grid in case you find yourslef off grid and need to get back to it. Use L1 + Triangle. Also use the freeze tool on your reference so you cannot accidentally move it.
- You can group objects with one being on the grid and then move your off-grid object onto the grid by moving the group.