TAP giles tutorials

I am finding it increasingly difficult to keep up with the prolific TAPgiles who produces a tutorial a day, and only recently came to my attention so I also have a backlog of tutorials to add to this site. If there is anyone out there who would be happy to help with this then please let me know. In the meantime here is a link to his channel
https://www.youtube.com/channel/UCQEo4yuE81lk-ma2leFHcNg

And here is a list of tutorials that may/or may not be on the site from 2 Aug to present. They link to YouTube or the page on this site.

Puppetless 2D Character Controls: Running and Jumping | TAPgiles Daily Dreams Tutorial
Keyframed Switch | TAPgiles Daily Dreams Tutorial
Emitter Tricks | TAPgiles Daily Dreams Tutorial
Emitted Object Alignment | TAPgiles Daily Dreams Tutorial
Emitter Inputs | TAPgiles Daily Dreams Tutorial
Emitter Basics | TAPgiles Daily Dreams Tutorial

 Stretching Sculpts
 Play a piece of music across level linked scenes
 Floating object effect
 Generating random numbers (2 videos)
 Create a Minimap (2 vids)
 Automatic Two-way door
 L3 to sprint
 Button Input Events
Timelined Door Techniques | TAPgiles Daily Dreams Tutorial
Timeline Gadget Positioning | TAPgiles Daily Dreams Tutorial
Building a Camera-Relative Controls Lock | TAPgiles Daily Dreams Tutorial
Camera-Relative Controls Lock | TAPgiles Daily Dreams Tutorial
Locking the Camera | TAPgiles Daily Dreams Tutorial
2D Camera Snapping | TAPgiles Daily Dreams Tutorial
2D Side-scroller: Locking to a Plane | TAPgiles Daily Dreams Tutorial
Extra Platformer Tips | TAPgiles Daily Dreams Tutorial
Making a Pickup Follow the Player | TAPgiles Daily Dreams Tutorial
Pickup Effects | TAPgiles Daily Dreams Tutorial
Making a Pickup | TAPgiles Daily Dreams Tutorial
Textured Spraypainting | TAPgiles Daily Dreams Tutorial
Greyboxing a Level | TAPgiles Daily Dreams Tutorial
Traffic Light: Controlling the Timeline’s Playhead | TAPgiles Daily Dreams Tutorial

Health colour indicator
Counting Down a Score
 Charging up a shot
 Intensify on approach
 Adjusting an objects Grid
 Sound Options Tab
 Dynamic Compressor Tab
 Distortion, Chorus and Delay and Equaliser Tabs
 Filter Tab
 Oscillator Tab
 Granular Randomisation Tab
 Granular Synthesis Tab
 Sound FX tab
 Panning Tab
Pitch Tab
Sound Tab
Sound Gadget Extras | TAPgiles Daily Dreams Tutorial
Performance Mode | TAPgiles Daily Dreams Tutorial
Audio Slices | TAPgiles Daily Dreams Tutorial
Animating with a Single Keyframe | TAPgiles Daily Dreams Tutorial
Aligning Objects | TAPgiles Daily Dreams Tutorial
Using a Clip’s Button Output | TAPgiles Daily Dreams Tutorial
Performance X and Y, and the Note Value | TAPgiles Daily Dreams Tutorial
Music Clip Timing Outputs, Volume, and Spicyness | TAPgiles Daily Dreams Tutorial
Volume and Track Progress | TAPgiles Daily Dreams Tutorial
The Basics of Making Music
Turning Pages
Working with Keyframes
Wire Blend Modes
Modular Sculpt Techniques
“Near” Trigger Zone Examples
“Near” Trigger Zone
Replaying a drawing
Making an In-scene value slider
Making an in-scene switch
Placing objects using physics
Arcing electricity
Last Man Standing Scoring System
Keyframes and Scope
Stamp & Smear
Spraypainting Sculpts
Sculpt Looseness
Extrude, Crop & Cut-out
Modular Placement
Logic At Camera Example: Hide Occluding Objects
Logic At Camera: The Follower Method
Logic At Camera Example: Player Marker While Occluded
Logic At Camera: The Emitter Method
Positional Audio
Hide & Freeze
Looping Part of a Timeline
Springy Joints
Sending a Signal at Random Times
Optimising Music
Sculpting an Equilateral Triangle
OR and Overwrite
Convert a Puppet to be First-Person
Freezing a wire’s value
Making Your Own Sky
Emitting Logic: Tile Building
Emitting Logic
Cloud Shadows
Underwater Grading
Paint Bubbles
Underwater Lighting
Water Surface
Watery Shadows
Selector Tricks
Airplane!
Neon Effects
Forest of Paint
Foggy Clouds and Lighting
Creating Distant Roads
Making a city scene
Grass Effects
Graphics optimisation using culling sculpts
Finding the distance between two points
Making your own collision sounds
Adding collision sounds to a puppet
How to use an Auto-Guide
Adding damage to an animation
Lives

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