Streamed on YouTube and Twitch Tuesday 30th July 2019
Video starts at 4:27 and ends at 1:23:55
Kareem sculpts a sea god with the move controllers.
Tips that come from this video
- You can use the basic puppet as a poseable frame to sculpt with.
- Kareem uses a preparatory sketch from various angles.
- Kareem’s technique is to carve at large blocks using soft blend and hard cuts.
- He also uses the mirror tool to get a symmetrical shape.
- The starting point is very important. If you do not get it right you can struggle later. Do not be afraid to delete and re-do to get it right to begin.
- Your pose should look good from all angles.
- Use lights to help you create shadows and help you see your sculpture better. (White at front, blue at back)
- You can turn off the mirror guidelines without turning off the mirror (see the last toggle on the mirror tool).
- Kareem likes to use angular shapes for sculpting the face rather than round ones that would make it smooth.
- Start with a general form, do not go into the details straightaway.
- Do the face first, it is the hardest.
- Do not worry about deleting early sculpt ideas and going with the way the form is developing.
- The clavicle bone is important for creating the correct anatomical shape of the neck and chest. Add the bone structure before you put the muscles on top.
- Add more than you need so you can cut it back.
- You can hide separate parts while you sculpt with a tool in the main menu.
- If you are not making a character sculpt where the character is going to move you can make it more asymmetrical and blend over the joints.