Icon | ![]() |
---|---|
Name of gadget | Auto Guide |
Section | Gameplay Gear |
Number of Tweak pages | 1 |
Author | LadylexUK, QuietlyWrong |
Last updated | 07 Jun 2019 [EA v1.03] |
Description
This gadget is a little unusual, as the effects are only applied to the object when it is being placed in a scene while editing. Objects with this gadget attached can be made to align to the grid, or have a fixed scale range, or will always orientate upright. Elements that need to be precisely placed such as architectural features could benefit from this gadget. Obviously the gadget can be removed or auto guides turned off so you cannot guarantee that other players will use your element in the way you intended – but this gives them an idea how you expect it to be used. It is unusual in that it does not have a power socket. It must be attached to an object and will not work just stamped into the scene.
Example Tutorial (adapted from Media Molecule)
- Take an element you have already created and press remix
- Stamp auto guide to it
- Turn on the grid snap toggle
- Change maximum scale to 2
- Quick save the object as remix of original
- Start a new scene
- Go to your elements and pick both the original object and its remix version
- Place them in your scene and see how each behaves when you try to move them and resize them.
Tweak Menus
|
|
- Grid Snap
This toggles grid snap on and off. When on it will snap the object to grid mode (even if grid mode is not turned on) - Grid Size
Allows you to specify the grid scale that the object will snap to, from smallest (1/32) to largest (32) in multiples of 2. By sizing your object correctly, this will allow you to create modular pieces that are intended to fit together. - Surface Snap
- Off
- On
- Snap Orientation
- Stay Upright
This toggles upright on and off. When on it will orientate the object so it can only be placed in an upright position. - Minimum scale
Set the smallest scale the player can make this object, as a multiple of its current size. - Maximum scale
Set the largest scale the player can make this object, as a multiple of its current size.
Lex Tips
You may find this most useful if you are making modular sets, where objects need to snap to each other and remain perfectly vertical. If you want to manipulate the object differently to your setting you can just turn the toggles off or just remove the gadget altogether.
Useful Tutorials
Version Updates
v1.03 – the Grid Size tweak is now visible even when Grid Snap is not active.
Comments and Feedback